Press ~ for the command box to come up and then type the codes below
|
Code |
Effect |
|---|---|
|
add_cb [<casus belli tag>] [<target country tag>] |
Add casus belli against target country. MOHAHAHA i dont like you. WAAARRR!! |
|
add_core [<Province ID>] |
Add core |
|
add_natives [<ProvinceID>] [<Amount>] |
Add natives to given province |
|
add_opinion [<Country tag>] |
Add opinion to/from tag |
|
add_pi [<Country tag>] |
Add papal influence to tag |
|
add_pa [<Country tag>] |
Add patriach authority to tag |
|
add_reformlevel [<Amount>] |
Add reform level to the empire |
|
add_interest [<Country tag>] |
Add specified country tag to your interest |
|
stability |
Add's Stability |
|
add_colonist [<Country tag>] |
Adds a colonist to a country |
|
add_heir [<Target Country Tag>] |
Adds a heir of a tag eg: add_heir 51 |
|
add_missionary [<Country tag>] |
Adds a missionary to a country |
|
add_diplo |
Adds diplomatic entroute |
|
morehumans [number] |
Adds more humans |
|
piety |
Adds Piety |
|
population [<ProvinceID>] [<Amount>] |
Adds population to a province. |
|
prestige |
Adds Prestige |
|
power [<stability/tech_table_key/idea_key>] |
Adds the specified idea group |
|
add_idea_group [<Idea group key>] |
Adds the specified idea group |
|
annex [<Target Country Tag>] |
Begin annex/annexes the specified tag |
|
integrate [<Target Country Tag>] |
Begin integrate/integrates the specified tag |
|
controll [<Province ID>] |
Change controller |
|
mapmode [Mapmode type (int)] |
Change mapmode. |
|
own [<Province ID>] |
Change ownership |
|
nextsong |
Changes the currently playing soundtrack. |
|
clear |
Clears the console. Nope i didn't cheat |
|
savegame |
Creates an savefile. |
|
discover [<Target Country Tag>] |
Discover capital of target tag |
|
helphelp |
Double Rainbow help from an unicorn |
|
selflearningai |
Enables/Disables Self-Learning AI enable make AI smarter |
|
event [event id] [<Target Country Tag>] |
Executes an event eg: event 3041 51 |
|
manpower (Insert Number) |
Extra Manpower |
|
Cash (Insert Number) |
Extra Money |
|
fow off |
Fog of War turned off ! |
|
fow on |
Fog of War turned on ! |
|
poll |
force Polls valid Events |
|
adm [<AMOUNT> OPTIONAL] |
Get administrative power. the rules administration improve |
|
dip [<AMOUNT> OPTIONAL] |
Get diplomatic power |
|
mil [<AMOUNT> OPTIONAL] |
Get military power |
|
powerpoints [<AMOUNT> OPTIONAL] |
Get power in all powers |
|
winwars |
Gives max war score in all wars for the country |
|
nudge |
Go to the nudge tool |
|
combatsound |
How often does the combat view give a random sound? 0-50 0 the lowest 50 the highest |
|
imperial_authority [VALUE] |
Increase your Imperial Authority |
|
kill_cardinal |
Kills the first cardinal in the list |
|
kill_heir [<Target Country Tag>] |
Kills the heir of a tag eg: kill_heir 51 |
|
die(kill) [<Target Country Tag>] |
Kills the monarch of a tag eg: kill 51 |
|
oos |
Make the client go oos |
|
prices |
Price Info. recorded on the gamelog in Documents\Paradox Interactive\Europa Universalis IV\logs |
|
help [command name] |
Print out all console commands or a specific command description. |
|
memory |
Prints out the used memory |
|
balance |
Region Balance output. |
|
reloadinterface |
Reloads the entire interface usefull when you play for a long time, to avoid laggyness |
|
reload [VAR] |
Reloads the gui (reload gui) or lua file (reload lua) type |
|
remove_cb [<casus belli tag>] [<target country tag>] |
Remove casus belli from target country. you had dust on your shoulder. Dont worry |
|
remove_core [<Province ID>] |
Remove core |
|
remove_interest [<Country tag>] |
Removes specified country tag from your interest |
|
remove_defender_faith |
Removes the defender of the Faith for the players religion |
|
requestgamestate |
Requests the gamestate from host |
|
score |
Score output. |
|
legitimacy [<AMOUNT>] |
Set the legitimacy of the ruler |
|
spritelevel [<Sprite level>] |
Sets a forced sprite level. Specify no argument to reset. |
|
setmissionaryprogress [<ProvinceID>] [<Amount>] |
Sets the missionary progress for a province. |
|
papvotes |
Shows all votes for a cardinal in the tooltip of his name |
|
IP |
Shows your IP |
|
pirate [<Province ID>] |
Starts a Pirate in a province |
|
revolt [<Province ID>] |
Starts a Revolt in a province |
|
tag [<Country tag>] |
Switch tag to another country |
|
observe(spectator) |
Switches to play no country at all, and no longer shows messages or pauses the game |
|
testmission [<Mission Name>] |
Tests a mission without triggering it |
|
testevent [<Event ID>] [<Character ID>] |
Tests an event without triggering it |
|
aiview |
Toggles additional AI info |
|
yesman |
Toggles AI positive responses for everything Yes! |
|
msg |
Toggles all messages popup |
|
collision(debug_collision) |
Toggles debug display of normals/bounding boxes/collision |
|
fullscreen |
Toggles fullscreen |
|
ti(debug_ti) |
Toggles Terra Incognita on/off |
|
nopausetext |
Toggles the pausebanner for nicer screenshots. |
|
fow(debug_fow) [<Province ID> OPTIONAL] |
Turns off fog of war in a province or in general |
|
validateevents |
Validates all events without triggering it |
|
vassalize [<Target Country Tag>] |
Vassalize the specified tag |
|
time |
W00t What time is it? i play too much |
|
siege [<Province ID>] |
Wins the siege in the specified province |