Activating this trainer
If not state otherwise below, press F1 at main menu.
Listen for 'Trainer Activated'.
Press desired hotkey. All hotkeys can be changed on the trainer.
NumPad2: Unlimited Health
NumPad3: No Reload
NumPad4: Unlimited Flashlight
NumPad5: Unlimited Flashlight Duration
NumPad6: Unlimited Battries
NumPad7: Unlimited Trauma Pads
NumPad8: Unlimited First Aid Kit
NumPad9: Unlimited Bullets
Multiply: Unlimited Manuscript Fragments
Add: Unlimited Angel Lamp
Subtract: Refresh Inventory Editor
Decimal: Super Damage
Divide: Max Weapon Upgrades
F2: Super Accuracy
F3: No Recoil
F4: Super Walk Speed
F5: Walk Anywhere
F6: Disable Gravity
F7: Hover Player Higher
F8: Hover Player Lower
F9: Enemies Can't Move
F10: Save Position Slot 1 - F19: Restore Position Slot 5
F20: Game Speed
Player Move Speed Multiplier
Slot 1 - Slot 26
Important note about teleport options: Don't try to teleport from far distance as the game might fail to load the textures properly and you might end up in thin air.
Important note about inventory editor: When you use 'Refresh Inventory Editor' to refresh the editor with new values they will show up in chaotic order meaning what you see on screen might not correspond to slot number and editor includes the whole inventory including but not limited to gears and items such as 'Logan's Chram' or 'Crow Doll' and it's up to you which one to edit whether be it consumables or non-consumable ones.
Refresh Inventory Editor:
Flip this to refresh the inventory editor with new values.
This option might not work if you don't have a completely upgraded weapon so either upgrade your weapon or simply use 'Max Weapon Upgrades'.
This options let's you walk anywhere you can literally climb the thin air but it might not work in some areas.
Warning: It conflicts with Disable Gravity option.
This option will enable you to stay in the air when you go higher using Hover Player Higher and Hover Player Lower options.
Warning: It conflicts with Walk Anywhere option.
Hover Player Higher:
Hover Player Lower:
Enable Disable Gravity first.