CODES
Enabling the Console
To enable the console, go to C:\Users\YOURUSERNAME\Documents\my games\Runic Games\Torchlight 2\save\(number). The number will be different from person to person, the point is that it is a string of numbers. Open that folder, then open up settings.txt (back up recommended, like always). Change 'Console:0' to 'Console:1' Once you are in game, press the Insert key (INS) to open up the console.
Code |
Effect |
---|---|
Add a friend by username or email. |
ADDFRIENDBYUSER |
Toggles monster AI on and off |
AIFREEZE |
Spawns all items |
ALLITEMS |
Gives you all stats |
ALLSTATS <count> |
Player will always score critical hits |
ALWAYSCRIT |
Goes down a floor |
ASCEND |
CLS |
Clear Console History |
Gives you defense points |
DEFENSE <count> |
Goes up a floor |
DESCEND |
Gives you ranged points |
DEXTERITY <count> |
Displays the current game difficulty |
DIFFICULTY |
Disables the Player's pet |
DISABLEPET |
Gives you fame points |
FAME <count> |
Shows the frame rate and other information |
FPS |
Toggles Godmode |
GOD |
Toggles both Godmode and Speed mode |
GODSPEED |
Reduces the player's and the player's pet HP by the given percent |
HURTME <percent> |
Identifies all items in the player's inventory |
IDENTIFYALL |
Creates an a an item the given number of times |
ITEM <itemname>,<count> |
Kills all monsters |
KILLALL |
Increase XP to the next level |
LEVELUP |
Gives you magic points |
MAGIC <count> |
Gives you gold |
MONEY <amount> |
The player will not gain XP |
NOXP |
SPAWNCLASS |
pawnclassName,count,level = just type spawnclass to see all the spawn classes listed. Pass in Zero or a negative number for level will use the dungeon |
Makes monsters not target the player |
PLAYERNOTARGET |
Sets a quest to complete |
QUESTCOMPLETE <questname> |
Resets the player's pet level to 1 |
RESETPETLEVEL |
Resets the player's stats, skills, and level |
RESETPLAYER |
Resets the player's level to 1 |
RESETPLAYERLEVEL |
Resets the player's skills |
RESETSKILL |
Resets the player's stat points |
RESETSTATS |
RESTARTLEVEL |
restarts the current level |
Sets the current difficulty |
SETDIFFICULTY <index> |
Sets the pet's level |
SETPETLEVEL <level> |
Sets the time of day |
SETTIME <time> |
Sets the timescale for time of day |
SETTIMESCALE <scale> |
HELP |
Show list of commands |
Gives you skill points |
SKILLPOINTS <count> |
Toggles additional speed for the character |
SPEED |
Gives you stat points |
STATPOINTS <count> |
Gives you melee points |
STRENGTH <count> |
SHOWBLOOD |
toggles blood particles |
EASTER EGGS
Claptrap (from Borderlands) Easter Egg
A CL4P-TP (You may call him by his locally designated name, Clap Trap!) is secreted away in Bloatfang's boss room (Act 3 - Some Assembly Required). After defeating the boss, step up onto the ledge where the Automaton Power Source and chest are waiting for you. There is a path you can follow that goes south and west around the boss arena. When you reach the southern point of the level you should see Clap Trap standing between a couple of rocks. He congratulates you for defeating Bloatfang, and then gives you a unique socketable to mark the occasion. (Claptrap's Bolt, rare socketable; Armor/Trinkets: Increase charge rate by 10%, Weapon: Conveys 5% chance to Shock for 5 seconds, Requires item level 32, "My servos... are seizing...") Although you cannot interact with Claptrap, the interplanetary ninja assassin will continue to stand around and shout, as he is one to do. He has a number of lines of dialogue that are all parodies of his lines in Borderlands: "Good as new! Welcome to... actually, I have no idea where we are!" "Thank you stranger! Speaking of strange... you're either going to a costume party, or I'm a long way from home!" "Look at me! I'm an easter egg! An easter egg!"
The Goonies come to Estheria
Plunder Cove, an optional quest available in act one, is replete with references to the 1985 film 'The Goonies'. Hidden randomly within the level you should be able to find a lootable corpse named Chester Copperpot, after the ill-fated Oregonian whose skeletal remains were stumbled upon in the tunnels beneath the Fratelli hideout. The boss of this quest, One-Eyed Willy, is also a nod to the film, and the cove where you can find his ship also bears many resemblances to the location in the film. It is possible to find two socketables in this stage; Copperpot always drops a rare called 'One-Eyed Willy's Other Eye', and Willy himself has a chance to drop a unique called 'One-Eyed Willy's Eye'.